STEP 42 OF 67 · YOU ARE THE ENVIRONMENT ARTIST

Light the world

Lumen gives real bounce light; MegaLights gives many shadowed lights at night. Color-grade toward your reference board.

How to do it

  1. Sky atmosphere, volumetric clouds, height fog and a day-night cycle.
  2. MegaLights for night scenes.
  3. Color-grade against your step 2 references.
How AI speeds this up

Put your screenshots next to your step 2 references and ask Duke what to change.

Example from a sample game

Ashfall: golden dusk, ash haze, lantern-lit streets at night.

Before you move on

In Duke Forger, this step's gate checks:

Words to know

Lumen
Unreal's real-time lighting system for bounce light and reflections.
MegaLights
An Unreal 5.8 lighting feature that allows many shadow-casting lights at once, ideal for cities at night.
Color grading
Adjusting the final colors of the image to set a mood, like a film colorist does.
Global illumination
Light that bounces off surfaces onto other surfaces, the main reason a scene looks real.
Do step 42 on your own game

Included in Creator, Academy and Studio. Duke drafts it with you and checks it before step 43 opens.

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