STEP 42 OF 67 · YOU ARE THE ENVIRONMENT ARTIST
Light the world
Lumen gives real bounce light; MegaLights gives many shadowed lights at night. Color-grade toward your reference board.
How to do it
- Sky atmosphere, volumetric clouds, height fog and a day-night cycle.
- MegaLights for night scenes.
- Color-grade against your step 2 references.
How AI speeds this up
Put your screenshots next to your step 2 references and ask Duke what to change.
Example from a sample game
Ashfall: golden dusk, ash haze, lantern-lit streets at night.
Before you move on
In Duke Forger, this step's gate checks:
- You upload proofDay and night screenshots
Words to know
- Lumen
- Unreal's real-time lighting system for bounce light and reflections.
- MegaLights
- An Unreal 5.8 lighting feature that allows many shadow-casting lights at once, ideal for cities at night.
- Color grading
- Adjusting the final colors of the image to set a mood, like a film colorist does.
- Global illumination
- Light that bounces off surfaces onto other surfaces, the main reason a scene looks real.
Do step 42 on your own game
Start freeIncluded in Creator, Academy and Studio. Duke drafts it with you and checks it before step 43 opens.