STEP 47 OF 67 · YOU ARE THE NPC AND AI DESIGNER

Run crowds at scale

Mass AI simulates thousands of people. Nearby people are fully animated; distant ones become cheaper animated meshes.

How to do it

  1. Set up Mass Crowd with your variants.
  2. Set the distance where people switch to cheaper versions.
  3. Unreal 5.8's MetaHuman Collections targets thousands of characters on high-end PCs.
How AI speeds this up

Ask Duke for a starting crowd budget for your target PC.

Example from a sample game

Ashfall: 1,200 people in Cinder Flats at 60 fps.

Before you move on

In Duke Forger, this step's gate checks:

Words to know

Mass AI
Unreal's system for simulating thousands of characters, cars or creatures efficiently.
Crowd
Many NPCs simulated together as a group so thousands can exist at once.
LOD
Level of detail: simpler versions of a model used when it is far away, so the game runs faster.
Do step 47 on your own game

Included in Creator, Academy and Studio. Duke drafts it with you and checks it before step 48 opens.

Start free