STEP 26 OF 67 · YOU ARE THE CHARACTER ARTIST

Create and fit the costume and gear

Start with Character Creator clothing that fits automatically. Model custom pieces in Blender, import them, and let Character Creator transfer the skin weights.

How to do it

  1. Dress the character with conforming clothes first.
  2. Model custom pieces in Blender from your concept turnarounds.
  3. Import them and transfer skin weights.
  4. Check the outfit from the front, sides and back.
How AI speeds this up

Generate concept turnarounds of each costume piece first and use them as modeling references.

Example from a sample game

Ashfall: CC5 trousers and boots, a custom ash-cloak and bracers modeled in Blender.

Before you move on

In Duke Forger, this step's gate checks:

Words to know

Skin weights
Which bones move which parts of a model or its clothes.
Turnaround
Concept art showing a design from the front, side and back.
Do step 26 on your own game

Included in Creator, Academy and Studio. Duke drafts it with you and checks it before step 27 opens.

Start free