STEP 31 OF 67 · YOU ARE THE ANIMATOR

Give the face a performance

Record facial capture for story scenes. For the thousands of NPC lines that come later, use audio-driven lip sync instead of capturing each one.

How to do it

  1. Capture story scenes with MetaHuman Animator.
  2. Set up audio-driven lip sync for everything else.
How AI speeds this up

Audio-driven lip sync animates a face from a voice line automatically.

Example from a sample game

Ashfall: 4 story scenes captured; all barks lip-synced from audio.

Before you move on

In Duke Forger, this step's gate checks:

Words to know

Facial capture
Recording a real person's face with a camera and turning it into facial animation.
Lip sync
Moving a character's mouth to match spoken audio.
Do step 31 on your own game

Included in Creator, Academy and Studio. Duke drafts it with you and checks it before step 32 opens.

Start free